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Iku-Turso: The Deep-Sea Doctor Doom of Healing
"He might look like a Scooby-Doo villain, but Iku-Turso's ability to steal healing and drown enemies in water damage makes him a unique tactical threat. We analyze if this swampy sniper still has a place in your roster against the modern titans of power creep."
Special Skill

Dreaded Waters
- Deals 280% damage to the target and nearby enemies.
- The target and nearby enemies receive 243 Water damage over 3 turns. Against Fire characters, this status effect becomes uncleansable and lasts 2 turns longer.
- The caster steals 51% of any healing applied to the target and nearby enemies for 3 turns. Against Fire characters, this status effect becomes uncleansable and lasts 2 turns longer.
Family Bonus

Monthly Event - Kalevala
- Bonus for 1/2/3 Unique Heroes:
- Receive -10%/-25%/-40% less damage from the Special Skills of the stronger element.
- The members of this family have additional perks in the Kalevala event.
Passives
Passive Skills
Power of SisuWhen this character starts a turn with low health for the first time during a battle, they recover 15% health and receive 15% mana.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Druid heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Iku-Turso has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Ancient Wizard

Rebel Infiltrators
General Information
Iku-Turso "Beast of the Depths"
- Rarity





- Element
Nature - Class
Druid - Mana SpeedFast
- Skill Types
- SourceMonthly Event - Kalevala
- Family
Kalevala Family - Aether Power
Attack Up - Release DateJun 20, 2022
- AvailabilityCoach:Jun 20, 2024HA10:Jun 20, 2024
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 811 | 791 | 1474 | 836 |
4/85lb1 | 874 | 852 | 1589 | 891 |
4/90lb2 | 1000 | 975 | 1818 | 1002 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron





+15


+18



+18


+15







+3%



+18

+3%

+15







+18


+15





+18


+15

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
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