









Hero Review
Costumed Ilmarinen Review: The Gilded Hammer Strikes Back
"The blacksmith returns with a Gold Costume that fixes (almost) everything. Massive stats, bigger debuffs, and a Monk class upgrade turn Ilmarinen from zero to hero."
Special Skill

Forged from Gold
- Reduces the mana of all Ice enemies by 50%. Reduces the mana of all other enemies by 30%.
- All enemies become Soul Connected for 4 turns. Soul Connected enemis share received damage. This status effect is undispellable and lasts 2 turns longer on Ice characters.
- All enemies get -60% defense for 4 turns. Against Ice characters, this status effect becomes uncleansable and lasts 2 turns longer.
Family Bonus

Monthly Event - Kalevala
- Bonus for 1/2/3 Unique Heroes:
- Receive -10%/-25%/-40% less damage from the Special Skills of the stronger element.
- The members of this family have additional perks in the Kalevala event.
Passives
Passive Skills
Power of SisuWhen this character starts a turn with low health for the first time during a battle, they recover 15% health and receive 15% mana.
Aether Power

Regen
At the start of each battle, this Hero regenerates 420 health over 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Monk heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Ilmarinen C1 has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

Merciless Wizards

Barbaric Assassins
General Information
Ilmarinen C1 "Expert Artificer"
- Rarity





- Element
Fire - Class
Monk - Mana SpeedSlow
- Skill Types
- SourceMonthly Event - Kalevala
- Family
Kalevala Family - Aether Power
Regen - Release DateJul 28, 2025
- AvailabilityHA10:Jul 28, 2026Outfitter:Jan 28, 2027
Ascension Requirements
273K
3
442K
3
708K
4Limit Break Requirements
5
5
1
5
1
5
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1151 | 1250 | 2452 | 1221 |
4/85lb1 | 1240 | 1347 | 2643 | 1306 |
4/90lb2 | 1419 | 1541 | 3024 | 1476 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%


+15

+2%

+18







+15


+18





+15


+18

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Overall Grade
Overall performance in the current meta
Summon Value
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Copies to Keep
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Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
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Primary Use (Max 3)
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Visual Design
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Discussion
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