









Hero Review
Karnov Review: The Forgotten Titan King Who Lost His Shoes
"He hits like a wet noodle in raids, but on Titans, he's a god. We break down why Karnov is the most confusingly designed Villain in the game and if he's worth your tabbards today."
Special Skill

Total Beatdown
- Deals 290% damage to all enemies.
- Alters the power of all Dark shields on the board. When an attacking hero casts the special, the shields become enhanced with +64% attack. When a defending hero casts the special, the shields become weakened with -57% attack.
Family Bonus

Challenge Festival II - Villains
- Bonus for 1/2/3 Heroes:
- +10%/+30%/+50% chance to heal 15%/35%/70% of dealt damage when attacking an enemy.
- +40%/+80%/+120% more damage dealt against Minions and Mega Minions.
- The members of this family have additional perks in the Challenge Festival events.
Passives
No passives found
Aether Power

Counterattack
At the start of each battle, this Hero counterattacks with 60% of the damage received for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Monk heroes of the Purple element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Karnov has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

Wayward Wizards

Mystic Mages
General Information
Karnov "Champion Bruiser"
- Rarity





- Element
Dark - Class
Monk - Mana SpeedSlow
- Skill Types
- SourceChallenge Festival II
- Family
Villain Family - Aether Power
Counterattack - Release DateFeb 11, 2021
- AvailabilityCoach:Feb 11, 2023HA10:Feb 11, 2023
- Costume StatusAvailable
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
5
1
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 766 | 745 | 1444 | 803 |
4/85lb1 | 825 | 803 | 1556 | 856 |
4/90lb2 | 944 | 919 | 1780 | 961 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%


+15

+2%

+18







+15


+18





+15


+18

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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