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🌟Shazam
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πŸ”₯Zippy
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🌟Hoots
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πŸ”₯VernonHaney
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πŸ”₯Bobby
🌟Neonsocks
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πŸ’ŽBull1607
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🌟MaxNoob
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🌟Vic
πŸ’ŽThe Struvedogg
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πŸ”₯Fiery Ronin
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πŸ”₯Regina
πŸ”₯Subatomic
πŸ₯‡Combonator
πŸ”₯Moniqueβ€œMo”
πŸ”₯Ufeel
🌟MMMiaMMM
πŸ”₯Danila
πŸ”₯King Klecko
πŸ”₯Ruby Sorceresses
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πŸ”₯Julie W
πŸ”₯BlueBloodGiant311
πŸ”₯cypherfow
🌟Ship
πŸ”₯Austin
Ray
starstarstarstarstar
Ray "Champion of the Court"

Special Skill

Special Skill Icon
Special Skill

Blazing Slam Dunk

Mana Speed
Magic
  • Special Skill has a different effect when charged with 100%/200% mana:
  • 1x Mana Charge:
  • * All enemies receive 423 Burn damage over 3 turns.
  • * All enemies get -34% defense against Fire for 3 turns.
  • * Dispels buffs from all enemies.
  • 2x Mana Charge:
  • * All allies regenerate 1190 HP over 5 turns.
  • * All allies get +50% attack against Nature for 5 turns.
  • * Cleanses status ailments from all allies.
⚑ Tile Breakpoints Guide
Charge 1
5.5Base Tiles
11% Bonus
5Tiles
Charge 2
12.3Base Tiles
3% Bonus
12Tiles

Family Bonus

Tower - Magic
Family Bonus

Tower - Magic

  • Bonus for 1/2/3 Unique Heroes:
  • 50% / 75% / 100% chance to cast +5 mana generation stack on a random ally when this hero casts their Special Skill.
  • Maximum stack size: 10

Costume Bonus

Costume Bonus
Bonus Stats

Costume Bonus

ATKattack
+43%
DEFdefense
+43%
HPhealth
+43%
Manamana
+1%

Reach the maximum ascension level for this costume to unlock these bonus stats for the base hero and all their costumes. Limit Breaking does not increase the Costume Bonus and is not required to reach the maximum values.

Passives

Passive Icon
Inherent Abilities

Passive Skills

  • Mana on Special
    When this character casts their Special Skill, all enemies get -5% mana generation stack. If the Special Skill is fully charged, all enemies get two stacks. An enemy can have up to 10 stacks.
  • Stack on Special
    When this character casts their Special Skill, they have a 50% chance to give 10% mana to all allies. If the Special Skill is fully charged, the chance is 100%. (Affects only mana generated from matching shields or mana gained by the defense team at the end of their turn.)

Aether Power

Ailment Immunity
Aether Power

Ailment Immunity

No Aether Power description available.

In battles with multiple waves, the effect is refreshed at the beginning of each wave.

Talents

Class Talent

Master Delay

If this character dealt any damage by the end of its turn, 15% chance to activate the following effects:

  • Drop the mana generation of the target by 50% for 2 turns.
  • The target gets -20% attack for 2 turns.

Release Date

Release Date
Hero Information

Release Date

Released On
May 3rd, 2023
1,195 days ago

About Release Dates

This shows the release date of Ray in Empires & Puzzles. This date determines eligibility for various game events like Hero Coach (2 years after base hero release) and Visiting Outfitter (549 days after release for the first costume).

Hero Coach Info

Hero Coach
Train Your Hero

Hero Coach Date

Trainable Since
May 3rd, 2025

How it works

By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4β˜… Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.

Explore Full Coach Roster

Visiting Outfitter Info

Visiting Outfitter
Get this costume

Visiting Outfitter Date

Available After
Jan 23rd, 2027

How it works

The Visiting Outfitter is a recurring event that allows you to use Gems to buy the Oldest Missing Costume for a specific hero. This is a guaranteed way to unlock powerful Stat Bonuses and alternate skills for heroes already in your roster.

Explore Costume Catalog

Mana Optimization Strategy

How it works

By default, Ray has Magic mana speed, requiring 5.5 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β€” the exact percentages where your tile count drops β€” allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Sorcerer, this hero can unlock a +4% Mana Bonus through Emblems (Talent Tree). Also, with the Costume Bonus active, they gain an extra +1% Mana Bonus. These bonuses can significantly lower the troop level required to reach these breakpoints.

Standard5.5Tiles
Optimized5Tiles
Barbarian
Druid
status_effect_attack_addition_legendary_troop
Convertible Troop Icon
red_legendary_barbarian

5β˜… Mana Troop Set

8 Variants Matching
Default12.3 Tiles
Optimized
12Tiles
Required Level
LVL 1
Need Bonus:3%
This Troop:+5%
Breakpoint Achieved!
Default12.3 Tiles
Optimized
11Tiles
Required Level
LVL N/A
4% Emblem + 1% Costume (5%):
LVL 9
Need Bonus:12%
Combined bonuses:+12%
Breakpoint Achieved!
Default5.5 Tiles
Optimized
5Tiles
Required Level
LVL 28
4% Emblem + 1% Costume (5%):
LVL 9
Need Bonus:11%
Combined bonuses:+12%
Breakpoint Achieved!
Druid
Barbarian
debuff_damage_reduction_legendary_troop
Convertible Troop Icon
red_legendary_druid

5β˜… Mana Troop Set

10 Variants Matching
Default12.3 Tiles
Optimized
12Tiles
Required Level
LVL 1
Need Bonus:3%
This Troop:+5%
Breakpoint Achieved!
Default12.3 Tiles
Optimized
11Tiles
Required Level
LVL N/A
4% Emblem + 1% Costume (5%):
LVL 9
Need Bonus:12%
Combined bonuses:+12%
Breakpoint Achieved!
Default5.5 Tiles
Optimized
5Tiles
Required Level
LVL 29
4% Emblem + 1% Costume (5%):
LVL 9
Need Bonus:11%
Combined bonuses:+12%
Breakpoint Achieved!
Fighter
Cleric
status_effect_defense_reduction_legendary_troop
Convertible Troop Icon
red_legendary_fighter

5β˜… Mana Troop Set

2 Variants Matching
Default12.3 Tiles
Optimized
12Tiles
Required Level
LVL 1
Need Bonus:3%
This Troop:+5%
Breakpoint Achieved!
Default12.3 Tiles
Optimized
11Tiles
Required Level
LVL N/A
4% Emblem + 1% Costume (5%):
LVL 10
Need Bonus:12%
Combined bonuses:+12%
Breakpoint Achieved!
Default5.5 Tiles
Optimized
5Tiles
Required Level
LVL 29
4% Emblem + 1% Costume (5%):
LVL 10
Need Bonus:11%
Combined bonuses:+12%
Breakpoint Achieved!
red_epic_female_rogue

Barbaric Assassins

Mana Troop
Default12.3 Tiles
Optimized
12Tiles
Required Level
LVL 1
Need Bonus:3%
This Troop:+5%
Breakpoint Achieved!
Default12.3 Tiles
Optimized
11Tiles
Required Level
LVL 23
4% Emblem + 1% Costume (5%):
LVL 5
Need Bonus:12%
Combined bonuses:+12%
Breakpoint Achieved!
Default5.5 Tiles
Optimized
5Tiles
Required Level
LVL 17
4% Emblem + 1% Costume (5%):
LVL 5
Need Bonus:11%
Combined bonuses:+12%
Breakpoint Achieved!
red_epic_magic

Merciless Wizards

Magic Troop
Default12.3 Tiles
Optimized
12Tiles
Required Level
LVL 1
Need Bonus:3%
This Troop:+5%
Breakpoint Achieved!
Default12.3 Tiles
Optimized
11Tiles
Required Level
LVL 17
4% Emblem + 1% Costume (5%):
LVL 5
Need Bonus:12%
Combined bonuses:+13%
Breakpoint Achieved!
Default12.3 Tiles
Optimized
10Tiles
Required Level
LVL N/A
4% Emblem + 1% Costume (5%):
LVL 29
Need Bonus:23%
Combined bonuses:+25%
Breakpoint Achieved!
Default5.5 Tiles
Optimized
5Tiles
Required Level
LVL 11
4% Emblem + 1% Costume (5%):
LVL 5
Need Bonus:11%
Combined bonuses:+13%
Breakpoint Achieved!

General Information

Hero Name

Ray "Champion of the Court"

Ascension Requirements

Tier 2Ascension Cost
Food273K
hero_chainmail_shirt3
β˜…β˜…β˜…
hero_tall_boots2
β˜…β˜…β˜…
hero_arcane_scripts3
β˜…β˜…
Tier 3Ascension Cost
Food442K
hero_chainmail_shirt3
β˜…β˜…β˜…
hero_compass1
β˜…β˜…β˜…
hero_fine_gloves1
β˜…β˜…β˜…
hero_hidden_blade4
β˜…β˜…β˜…
Tier 4Ascension Cost
Food708K
hero_damascus_blade1
β˜…β˜…β˜…β˜…
hero_mystic_rings6
β˜…β˜…β˜…β˜…
hero_tome_of_tactics1
β˜…β˜…β˜…β˜…
hero_hidden_blade4
β˜…β˜…β˜…

Limit Break Requirements

Tier
Materials
Limit Break 1Unlock Cost
hero_limitbreak_legendary_red5
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_red20
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_red35
β˜…β˜…β˜…
LB 1 LevelsTotal Cost
hero_chainmail_shirt5
β˜…β˜…β˜…
hero_hidden_blade1
β˜…β˜…β˜…
hero_scabbard5
β˜…β˜…β˜…
Limit Break 2Unlock Cost
hero_limitbreak_alpha10
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_red1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_red5
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_red10
β˜…β˜…β˜…
LB 2 LevelsTotal Cost
hero_mystic_rings1
β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_red1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_red3
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_red5
β˜…β˜…β˜…

Stats & Emblems

Simulation: 0 Emblems

LevelATKDEFHPπŸ’ͺ
4/80
867
908
1487
890
4/85lb1
934
979
1602
950
4/90lb2
1069
1120
1833
1069
Calculated Bonuses
Attack
+225 & +3%
Defense
+72
Health
+172 & +3%
Mana
+4%
Crit
+2%
Resource Costs
Emblems
1,740
Master
50
Food
6,041,800
Iron
6,041,800
+36
+15
+18
+15
+2%
+15
+3%
+18
+18
+15
+15
+36
+18
+3%
+4%
+50
+50
+50
+50
+50

Community Feedback

0 Strategists Contributing

Explore collective wisdom! Hero discussion and tactical reports have moved to our official Discord Community. You can still contribute intel here, but the main strategy hub has shifted!

Overall Grade

Overall performance in the current meta

OP
0v0%
Strong
0v0%
Average
0v0%
Weak
0v0%
Terrible
0v0%

Summon Value

Is this hero worth your gems and tokens?

Yes, Absolutely
0v0%
Only if you’re Pay-to-Win
0v0%
Yes, but only when featured
0v0%
Not Really
0v0%
Not at all
0v0%

Copies to Keep

How many copies are worth keeping and leveling?

None
0v0%
1 Copy
0v0%
2 Copies
0v0%
3+ Copies
0v0%

Limit Break Priority

Priority for applying Limit Breaks

LB2 (Alpha)
0v0%
LB1
0v0%
None
0v0%

Emblem Path

General emblem path preference

Sword path (Attack when possible)
0v0%
Shield path (HP and Def when possible)
0v0%

Node Strategy

Specific node priority strategy

Atk > Def > HP
0v0%
Atk > HP > Def
0v0%
Def > Atk > HP
0v0%
Def > HP > Atk
0v0%
HP > Atk > Def
0v0%
HP > Def > Atk
0v0%

Best Def Position

Best placement in a defense formation

Tank
0v0%
Flank
0v0%
Wing
0v0%
None
0v0%

Primary Use (Max 3)

Top scenarios where this hero excels

Raids/War
0v0%
Defense
0v0%
Titans
0v0%
Tournaments
0v0%
Events
0v0%
Farming
0v0%

Visual Design

What do you think of the visual design?

Amazing
0v0%
Refreshingly new
0v0%
It’s ok
0v0%
It could be better
0v0%
Very bad
0v0%

Discussion

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❓ Frequently Asked Questions about Ray

What element and rarity is Ray in Empires & Puzzles? +
Ray is a 5 star Fire hero (Red) with legendary rarity.
What is Ray's special skill? +
Ray's special skill is called "Blazing Slam Dunk". Special Skill has a different effect when charged with 100%/200% mana: 1x Mana Charge: * All enemies receive 423 Burn damage over 3 turns. * All enemies get -34% defense against Fire for 3 turns. * Dispels buffs from all enemies. 2x Mana Charge: * All allies regenerate 1190 HP over 5 turns. * All allies get +50% attack against Nature for 5 turns. * Cleanses status ailments from all allies.
When was Ray released? +
Ray was released on May 3, 2023.
Which family does Ray belong to? +
Ray belongs to the Magic Family. Bonus for 1/2/3 Unique Heroes:. 50% / 75% / 100% chance to cast +5 mana generation stack on a random ally when this hero casts their Special Skill.. Maximum stack size: 10
What are Ray's passive skills? +
Mana on Special: When this character casts their Special Skill, all enemies get -5% mana generation stack. If the Special Skill is fully charged, all enemies get two stacks. An enemy can have up to 10 stacks.. Stack on Special: When this character casts their Special Skill, they have a 50% chance to give 10% mana to all allies. If the Special Skill is fully charged, the chance is 100%. (Affects only mana generated from matching shields or mana gained by the defense team at the end of their turn.)
What is the mana speed of Ray? +
Ray has Magic mana speed.