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Waterpipe: The Mana-Draining Menace or Rusty Relic?
"Waterpipe was once the undisputed terror of raid defenses, drowning opponents in a sea of mana-stealing minions and endless frustration. But with 12% HP minions facing a modern world of Mega Minions and punishing Lunar heroes, has the Harpoon Engineer's tank finally run dry? We dive deep into the stats, the mechanics, and the history to see if this classic controller still holds water or if she's just a rusty relic."
Special Skill

Harpoon Sentry
- Summons a Harpoon Sentry Minion for each ally with 12% HP and 20% attack inherited from the caster.
- Each hit from a Harpoon Sentry Minion reduces the mana of the target by -5% and gives the target the following status ailments:
- * The target gets -30% defense against Special Skills for 2 turns.
- * The target is immune to new status effect buffs for 2 turns.
Family Bonus

Monster Island - Plains Hunters
- Bonus for 2/3/4/5 Heroes:
- +5%/+10%/+15%/+20% attack.
- Event Bonus: Heroes belonging to the Plains Hunter family receive the following perks on Monster Island:
- * +40% attack, +40% defense, +40% health
Costume Bonus

Costume Bonus
No Costumes Available
This hero does not currently have any costumes released in the game. Costume Bonuses are unlocked by owning and fully leveling up one or more costumes for the base hero.
Passives
Passive Skills
Special Skill Damage ReductionThis character has a 10% chance to drop the direct damage received from Special Skills to 1.
Damage over Time on SpecialWhen this character casts their Special Skill, they give a Hunter's Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased by 150, up to 1500 damage in total.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Talents



Master Revive
When receiving a fatal attack, 30% chance to revive at the end of the turn. If revived, the following effects are also activated:
- This character gets 25% attack for 2 turns.
Release Date

Release Date
About Release Dates
This shows the release date of Waterpipe in Empires & Puzzles. This date determines eligibility for various game events like Hero Coach (2 years after base hero release) and Visiting Outfitter (549 days after release for the first costume).
Hero Coach Info
Hero Coach Date
How it works
By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4★ Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.
Visiting Outfitter Info
Visiting Outfitter Date
No Costumes Available
This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.
Matching Legendary Troops


















These troops provide full Class Synergy bonuses when equipped on Fighter heroes of the Blue element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Waterpipe has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints — the exact percentages where your tile count drops — allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Fighter, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.




5★ Mana Troop Set




5★ Mana Troop Set

Veteran Wizard

Ravager Warriors
General Information
Waterpipe "Harpoon Engineer"
- Rarity





- Element
Ice - Class
Fighter - Mana Speed
Average - Skill Types
- Source
Monster Island Summon - Family
Plains Hunter Family - Aether Power
Attack Up - CostumeBase
- Release DateNov 12, 2022
- AvailabilityCoach:Nov 12, 2024HA10:Nov 12, 2024
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
5
1
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | 💪 |
|---|---|---|---|---|
4/80 | 863 | 821 | 1645 | 887 |
4/85lb1 | 930 | 885 | 1773 | 946 |
4/90lb2 | 1064 | 1013 | 2029 | 1065 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron



+18


+15





+36


+15





+3%


+18



+3%

+15







+36


+15



+15


+18



+18
+2%



+4%

+50


+50



+50
+50



+50Community Feedback
Explore collective wisdom! Hero discussion and tactical reports have moved to our official Discord Community. You can still contribute intel here, but the main strategy hub has shifted!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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