







Special Skill

Elder's Remedy
- Each fallen ally has a 33% chance to get revived with 23% HP.
- All allies receive a small ammount of mana over 4 turns.
Family Bonus

S4 - Underwild
- Bonus for 1/2/3/4/5 Unique Heroes:
- 20%/24%/28%/32%/36% chance to spawn an Underwild Gem on the board when this Hero casts their Special Skill.
- The Underwild Gems deal 50/35/25 (5*/4*/3*) damage to a random enemy each turn until it is matched.
- Underwild Gems can only spawn on regular shields that match the element of this Hero.
Passives
Passive Skills
Special Skill Damage ReductionReceived damage from Special Skills is reduced by -20% for this character.
Aether Power

Bulwark
At the start of each battle, this Hero gets 15% defense, and a further 1% increase every time they are hit during 6 turns, up to 25% defense.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Cleric heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Gramps has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

Ancient Wizard

Rebel Infiltrators
General Information
Gramps "Halfling Elder"
- Rarity



- Element
Nature - Class
Cleric - Mana SpeedSlow
- Skill Types
- SourceS4 - Wilderness
- Family
Underwild Family - Aether Power
Bulwark - Release DateMar 25, 2021
- AvailabilityCoach:Mar 25, 2023HA5:Mar 25, 2023
- Costume StatusAvailable
Ascension Requirements
58K
1
2
132K
3
2
2Limit Break Requirements
5
1
1
1
1
5
3Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
3/50 | 448 | 514 | 804 | 478 |
3/55lb1 | 508 | 583 | 912 | 533 |
3/60lb2 | 627 | 720 | 1126 | 643 |
Attack
Defense
Health
Mana
Healing
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%



+15

+3%

+18







+15


+18





+15


+18

+36


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Node Strategy
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Visual Design
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Discussion
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