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🌟FRED
πŸ”₯Diego4
πŸ”₯Danila
πŸ”₯BeanieKAQZ
πŸ”₯{ MissK }
🌟Hoots
πŸ”₯Paul M.
πŸ”₯Midnite Rider
πŸ’ŽGary
πŸ’ŽMyB!
πŸ”₯Jedi Princess
πŸ”₯Arkin
πŸ’ŽThe Struvedogg
🌟MMMiaMMM
πŸ”₯Jolord5
🌟Shazam
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πŸ₯‡Combonator
πŸ”₯Karen B.
πŸ”₯Regina
πŸ”₯BlueBloodGiant311
🌟Ship
🌟Vic
πŸ”₯Kat
πŸ”₯Johan R
πŸ”₯Moniqueβ€œMo”
πŸ”₯Super Dave
βš”οΈRssarr
πŸ’ŽAlphonso4444
πŸ”₯Zippy
πŸ’ŽL33t-Vortex
🌟Neonsocks
πŸ”₯Psycrowsis [YouTube]
πŸ”₯sb8gapi
πŸ”₯Caput Corvi
πŸ’ŽChadmo
πŸ”₯MaxNoob
πŸ”₯Ruby Sorceresses
πŸ”₯Lamerko1993
πŸ”₯King Klecko
Gramps C1
starstarstar
Gramps C1 "Halfling Gardener"

Special Skill

Special Skill Icon
Special Skill

Gardener's Remedy

Mana Speed
Slow
  • Each fallen ally has a 33% chance to get revived with 23% HP.
  • All allies regenerate 324 HP over 4 turns.
⚑ Tile Breakpoints Guide
12Base Tiles
10% Bonus
11Tiles

Family Bonus

S4 - Underwild
Family Bonus

S4 - Underwild

  • Bonus for 1/2/3/4/5 Unique Heroes:
  • 20%/24%/28%/32%/36% chance to spawn an Underwild Gem on the board when this Hero casts their Special Skill.
  • The Underwild Gems deal 50/35/25 (5*/4*/3*) damage to a random enemy each turn until it is matched.
  • Underwild Gems can only spawn on regular shields that match the element of this Hero.

Passives

Passive Icon
Inherent Abilities

Passive Skills

  • Special Skill Damage Reduction
    Received damage from Special Skills is reduced by -20% for this character.

Aether Power

Regen
Aether Power

Regen

At the start of each battle, this Hero regenerates 420 health over 6 turns.

In battles with multiple waves, the effect is refreshed at the beginning of each wave.

Matching Legendary Troops

Druid
Barbarian
debuff_damage_reduction_legendary_troop
green_legendary_druid
Enchanted Ent
Druid
Wizard
status_effect_defense_addition_legendary_troop
green_legendary_tree_spirit
Enlightened Tree Spirit
Barbarian
Druid
status_effect_attack_addition_legendary_troop
green_legendary_barbarian
Majestic Minotaur
Wizard
Druid
special_damage_reduction_legendary_troop
green_legendary_shaman_wizard
Shaman Wizard

These troops provide full Class Synergy bonuses when equipped on Druid heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!

Mana Optimization Strategy

How it works

By default, Gramps C1 has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β€” the exact percentages where your tile count drops β€” allowing your hero to fire their special skill faster, with less tiles.

Standard12Tiles
OptimizedFASTER!
Barbarian
Druid
status_effect_attack_addition_legendary_troop
green_legendary_barbarian

5β˜… Mana Troop Set

8 Variants Matching
Default12 Tiles
Optimized
11Tiles
Required
LVL 28
Need Bonus:10%
This Troop:+11%
Breakpoint Achieved!
Druid
Barbarian
debuff_damage_reduction_legendary_troop
green_legendary_druid

5β˜… Mana Troop Set

12 Variants Matching
Default12 Tiles
Optimized
11Tiles
Required
LVL 29
Need Bonus:10%
This Troop:+11%
Breakpoint Achieved!
green_epic_magic

Ancient Wizard

Magic Troop
Default12 Tiles
Optimized
11Tiles
Required
LVL 11
Need Bonus:10%
This Troop:+11%
Breakpoint Achieved!
Default12 Tiles
Optimized
10Tiles
Required
LVL 29
Need Bonus:20%
This Troop:+20%
Breakpoint Achieved!
green_epic_rogue

Rebel Infiltrators

Mana Troop
Default12 Tiles
Optimized
11Tiles
Required
LVL 17
Need Bonus:10%
This Troop:+11%
Breakpoint Achieved!

General Information

Hero Name

Gramps C1 "Halfling Gardener"

  • Rarity
    starstarstar
  • Element
    NatureNature
  • Class
    DruidDruid
  • Mana SpeedSlow
  • Skill Types
  • SourceS4 - Wilderness
  • Family
    Underwild FamilyUnderwild Family
  • Aether Power
    RegenRegen
  • Release DateNov 9, 2023
  • Availability
    HA5:Nov 9, 2024
    Outfitter:May 11, 2025

Ascension Requirements

Tier 2Ascension Cost
Food58K
hero_rugged_clothes1
β˜…
Tier 3Ascension Cost
Food132K
hero_wooden_shield2
β˜…

Limit Break Requirements

Tier
Materials
Limit Break 1Unlock Cost
hero_limitbreak_rare_green1
β˜…β˜…β˜…
LB 1 LevelsTotal Cost
β€”
Limit Break 2Unlock Cost
hero_limitbreak_alpha1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_rare_green1
β˜…β˜…β˜…
LB 2 LevelsTotal Cost
hero_limitbreak_rare_green1
β˜…β˜…β˜…
hero_scabbard1
β˜…β˜…β˜…
hero_tall_boots5
β˜…β˜…β˜…
hero_wooden_shield3
β˜…

Stats & Emblems

Simulation: 0 Emblems

LevelATKDEFHPπŸ’ͺ
3/50
459
515
851
488
3/55lb1
520
584
964
545
3/60lb2
643
722
1192
659
Calculated Bonuses
Attack
+225 & +3%
Defense
+90 & +3%
Health
+136 & +3%
Mana
+4%
Resource Costs
Emblems
383
Master
15
Food
1,049,664
Iron
630,971
+15
+18
+18
+15
+3%
+18
+3%
+15
+18
+15
+18
+15
+36
+3%
+4%
+50
+50
+50
+50
+50

Community Feedback

Strategic Intel

0 Strategists Contributing

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Overall Grade

Overall performance in the current meta

OP
0v0%
Strong
0v0%
Average
0v0%
Weak
0v0%
Terrible
0v0%

Summon Value

Is this hero worth your gems and tokens?

Yes, Absolutely
0v0%
Only if you’re Pay-to-Win
0v0%
Yes, but only when featured
0v0%
Not Really
0v0%
Not at all
0v0%

Copies to Keep

How many copies are worth keeping and leveling?

None
0v0%
1 Copy
0v0%
2 Copies
0v0%
3+ Copies
0v0%

Limit Break Priority

Priority for applying Limit Breaks

LB2 (Alpha)
0v0%
LB1
0v0%
None
0v0%

Emblem Path

General emblem path preference

Sword path (Attack when possible)
0v0%
Shield path (HP and Def when possible)
0v0%

Node Strategy

Specific node priority strategy

Atk > Def > HP
0v0%
Atk > HP > Def
0v0%
Def > Atk > HP
0v0%
Def > HP > Atk
0v0%
HP > Atk > Def
0v0%
HP > Def > Atk
0v0%

Best Def Position

Best placement in a defense formation

Tank
0v0%
Flank
0v0%
Wing
0v0%
None
0v0%

Primary Use (Max 3)

Top scenarios where this hero excels

Raids/War
0v0%
Defense
0v0%
Titans
0v0%
Tournaments
0v0%
Events
0v0%
Farming
0v0%

Visual Design

What do you think of the visual design?

Amazing
0v0%
Refreshingly new
0v0%
It’s ok
0v0%
It could be better
0v0%
Very bad
0v0%

Discussion

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❓ Frequently Asked Questions about Gramps C1

What element and rarity is Gramps C1 in Empires & Puzzles? +
Gramps C1 is a 3 star Nature hero (Green) with rare rarity.
What is Gramps C1's special skill? +
Gramps C1's special skill is called "Gardener's Remedy". Each fallen ally has a 33% chance to get revived with 23% HP. All allies regenerate 324 HP over 4 turns.
When was Gramps C1 released? +
Gramps C1 was released on Nov 9, 2023.
Which family does Gramps C1 belong to? +
Gramps C1 belongs to the Underwild Family. Bonus for 1/2/3/4/5 Unique Heroes:. 20%/24%/28%/32%/36% chance to spawn an Underwild Gem on the board when this Hero casts their Special Skill.. The Underwild Gems deal 50/35/25 (5*/4*/3*) damage to a random enemy each turn until it is matched.. Underwild Gems can only spawn on regular shields that match the element of this Hero.
What are Gramps C1's passive skills? +
Special Skill Damage Reduction: Received damage from Special Skills is reduced by -20% for this character.
What is the mana speed of Gramps C1? +
Gramps C1 has Slow mana speed.